=space-mech-pilot_v3=

NOTE: Hurrah! This is the first (and currently only) buildwe'll allow you to play. For each build available to you, I've recompiled them in GMS 2.3 and 
adjusted the game to save as "smp_proto_save.sav" - this should give you the ability to play these versions without trouble!

Oh, and another big thing - we'll allow you to use a special debug key to skip a level and cheat through these builds. Press the LEFT ARROW KEY on your
keyboard to do that!

This build was dated to have been saved around July 22nd - but due to my computer's hard drive absolutely tanking as a result of a faulty Windows 10 update,
things were backed up and forced to be saved elsewhere. I believe this existed maybe a few days into WEEK 2 of development.

Some of the more evident changes you can see here:
- More elements of the UI have been added - specifically the console and the buttons for AUTOFIRE / TURRETS (L)/(R) were implemented.
- The UI on the bottom has been shifted as there are now icons for your options - they also were rebound to W / A / D keys to make them simpler to access.
- Dialogue box also had keys rebound as a result of additional feedback from the game's lead artist, Sophie. They are now the current configuration you see today.

Changes to this version on a glance seem less immediate than before - likely as a result of me focusing primarily on the writing the game's dialogue during this
point, which wasn't implemented yet in the game. Several minor balancing changes were made per the request of Roxi as well.